“Cloud gaming”, as the name implies, is the act of playing games that are stored and retrievable from the cloud. The fact is that without the invention of cloud computing, there would not have been cloud gaming. Cloud gaming allows players to directly access games on the web through their browsers. The applicable browsers include Google Chrome, Firefox and Internet Explorer So, how does cloud gaming contribute to the experience of satisfaction in game-playing?
Cloud-gamers, as they may be called, do not necessarily need to worry about many things while playing their games. Some of these unprecedented advantages they enjoy are highlighted as follows:
- Fast Access to Games: The primary aim of hosting games in the cloud or web is to create an environment of unrestricted access to the games at any point in time. Invariably, as long as the gamers are connected to the web through any of the browsers indicated above, they can enjoy unlimited and unrestricted access to the games based on the terms of their subscription with companies offering cloud-gaming services.
- Cheap Gaming Services: Cloud-gaming companies offer cheap gaming services to the customers when compared to the cost of purchasing consoles and buying series of games to play on them. Cloud-gamers do not necessarily need to buy a set of games to play; they can access the different kinds of games available on the web of their game providers.
- Absence of Fear of Data Loss: Cloud-gamers do not need to set up accounts with sensitive personal information. Once they had subscribed to the games, they can soon log onto the cloud using their browsers. Similarly, they do not need to worry about how to store their games or personal data; every process has been streamlined and simplified by the cloud-gaming providers.
Cloud gaming gives players the peace of mind of continuously enjoying their games without the need to worry about a lot of problems, some of which had been explained above. How are these advantages made possible by the cloud? Technically speaking, cloud technology allows configurations that accommodate a sudden surge of traffic. For a better illustration, take a look at
GMO Cloud's Game Server Configuration example.
More so, game players can increase their play time through more subscriptions, periodically. In other words, if they are satisfied with the gaming services provided , they can request for more play time in order to enjoy different series of games, as long as possible.
Coreonline is an example of a cloud gaming service designed and marketed by Square Enix. As described above, this
cloud gaming service works through the use of browsers and some proprietary technologies that belong to Square Enix and Google.
At the moment, only two titles are available, Mini Ninjas and Hitman: Blood Money. To play Mini Ninjas, players are just redirected to Chrome Web Store where there had already been a streaming version of the game. But for Hitman: Blood Money, this can be played directly in the Coreonline Store. Interestingly, game players can earn some play time by simply watching ads before or in the course of the game. Alternately, they can skip the ads and purchase some levels or the entire game so as to enjoy it without any interruption. Some of these cloud-games do well on some particular browsers. For instance, Mini Ninjas, Blood Money and Lara Croft Chrome, Firefox and Internet Explorer 8 on Windows 7, while Lara Croft and Mini Ninjas will only work on Chrome on Mac.
As many cloud-gaming providers enter into the business, gamers will have the chance of selecting which provider to use and this will lead to the reduction in the overall cost of playing video games.
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About the Guest Author:
Jerry Olasakinju, a Bachelor of Technology (B.Tech) degree holder, is a passionate researcher and writer whose interest in everything computing is unparalleled. He blogs about his literary works at
http://jerryolasakinju.blogspot.jp/